I hope my presentation was interesting for everyone; I really enjoyed doing my research and analyzing it for the class. Looking over our discussion questions, I felt I should elaborate on one of the topics.
– Does the online aspect of the game make it more violent? Would you let your kids play Call of Duty?
The class was somewhat mixed about this question, and there are a few different ideas at work here. First, the human element that online gaming provides. Because a player “kills” another player, the violence seems to be realer than most video games, but this quality is very subjective. Second, the idea of the techno panic. I had overlooked this argument, and its certainly worth noting. Often times, gaming is demonized by the media (like the story I brought up in class), and not given a fair turn. Is that happening here? Is Call of Duty training snipers or simply improving our dexterity? I’m leaning towards the latter, but the class should continue the discussion.
Hey everyone! I am giving my presentation today. I am going to talk a bit about remixes and why people make them. I am also going to talk about the tools I used to make my remixes. I am showing two video mash-ups that I made during my presentation so I hope that everyone can make it.
Here are some links to the work:
Don’t worry if you don’t get a chance to see them before my presentation, just try and keep in mind the question of whether or not the work is transformative and what kind of copyright issues may arise if I wanted to distribute these works as you watch.
I’m presenting tomorrow, and to start a discussion I wanted to pose a few questions:
— Are online games a legitimate form of social interaction?
— Does the online aspect of the game make it more violent (you’re killing a real person’s avatar)? Would you let your kids play Call of Duty?
— What’s the future of online gaming?
Since winter has come along, it has been easy to log hours playing Call of Duty. The online gameplay is great. I’ve gotten much better at the game, and two or three times I’ve placed in the top three. So many of the players are different ages and from different countries, it is very interesting. I am now a level 25, and I have unlocked a good percentage of the unlockable items. I find that my favorite online game mode is free-for-fall, the non-cooperative gameplay, it is much faster paced. The team death match mode requires a lot of patience, and players often hide and shoot with sniper rifles. I much prefer an assault rifle or sub-machine gun. My roommate also plays on the PlayStation Network, and we have been able to play in games together. While we could work together, we end up just trying to kill each other. Many hours in, I’m still not bored with the gameplay, its all online so it is always different and new.
Unfortunately the wikipedia page for Call of Duty 3 is locked to unregistered IP addressees, so I am unable to contribute to the posting. I’ll share my additions here instead. The third installment of the game added new game modes, and the wikipedia posting doesn’t fully explain one of them. “Kill Confirmed”, its called; a player receive points for killing an enemy and picking up their dog tags. This element adds a lot of strategy to the gameplay. Players can leave the tags on the ground and stand by them in order to draw enemies into an ambush, for instance. The game mode also rewards its players with a lot of points, so they progress quicker in the game. These facts are definitely worth adding to the wikipedia page, and referenced in this online article: http://ps3.ign.com/articles/119/1192230p1.html
I think that one important thing to point out about remixes is that they come in many forms. I was considering the “everything is a remix” idea and I think that it is true to a large extent. Youtube and Vimeo are full of thousands of remixes, whether they be photos someone posted with their favorite songs, DJ remixes, fan art, or mashups. Watching the Daily Show and Colbert Report, you can see how often photoshopped pictures of cultural icons are used to accompany the punchlines. I think this speaks to the fact that remixes are made for many different reasons.
The Constitution originally called for copyrights to promote the progress of science and the useful arts. It offered a 14 year period of copyright and an optional renewal. Todays copyright laws are a term of death + 50 years for natural authors. I think that this is hardly conducive to promoting progress with these kind of term extensions. The rise of digital technology and the ability to share media so easily has undermined the effort of strict copyright laws and has demonstrated that there are significant upsides to the free-flow of ideas and free expression. However, there is a balance that must be achieved between allowing free expression and outright piracy. Current laws treat users the same and do not do a good enough job to distinguish between the two.
My presentation tomorrow is on media sharing services, and I’ve chosen to join Instagram and Vimeo. Instagram is definitely the simplest way to share memories the exact instant you experience them! I love this app because it is so user friendly even my parents will understand how to use it. I’m having a little more difficulty navigating through Vimeo, but it is still a fairly basic website to share , upload, and explore videos. These websites are used as alternatives to others because they are more specialized and can provide higher quality feature. You’ll have to listen in class tomorrow to find out more about them!
As for now, I was just wondering
With the presence of so many social networking websites and media sharing outlets, do you think it is necessary to have specialized websites for just videos and photographs? In your opinion what is the advantage of media sharing sites like Instagram and Vimeo as opposed to just uploading your videos and pictures to Facebook or Twitter?